Frontlines Patch 1.1.0 OUT! (Indietro)
News di BlueEyes del 6/5/2008
E' finalmente arrivata la tanto attesa patch 1.1.0 di Frontline: Fuel of war
Download.
L'attesa è stata lunga ma a vedere il change log dovrebbe esserne valsa la pena:
New Features
- PunkBuster anti-cheat has been added
- Spawn Protection - To prevent spawn camping, players will spawn with a few seconds of invulnerability that will end if they perform an action
New Server Browser
- Phase 1 of the NEW Server Browser
- New streamlined design w/easy to use layout
- Added text filters for the following categories: Server Name, Player Count, Ping, Map Name & Version Number
- Server Name filter will search entire through entire server names for matching criteria
- Player filter will default to the minimum number entered. This field also accepts ranges such as 10-40
- Ping filter will take the number entered as the max ping allowed. This field also accepts ranges as well.
- Server Information Box
- Added server IP display
- Added server name display
- Added text clan/server company/message of the day support
- Added ability to Cancel Server Search and the server browser will continue to display already pulled servers
- Can apply filters to pulled servers
- Server Browser no longer refreshes when coming back from the server info screens.
- Enter IP Address can now use IP's with ports and can use alpha characters
Gameplay
- Players can no longer stick Landmines onto their legs
- Invert controls for land vehicles has been fixed
- Players can no longer "fly" or "jump" around levels
- Turrets will no longer continue firing when squad menu is raised
- All passengers in a vehicle will see hit notifications
- Sentry guns take less damage to destroy.
- Sentry guns will cause slightly less damage.
- Sentry guns will no longer respawn after being destroyed.
- Grenade launcher damage vs infantry has been reduced.
- Railgun rounds, clips, fire speed and damage radius have been adjusted.
- Character Movement Changes
- Forced pause which prevented the player from moving when recovering from a jump has been removed
- Player will be prevented from jumping immediately after landing for 0.5 seconds (stops the bouncing bunny syndrome)
- Multiple fixes should result is much less visible "sliding", "worming" and "Dolphin" effects from transitioning between crouch to standing, crouch to prone and prone to standing.
- Sprinting while crouched or prone has been removed
- Jumping from and to prone should now be impossible
- A minimum timer has been set in between changing positions. (This will prevent crouch/prone spamming)
- Character ground speed has been slightly increased, this includes strafe speed
- Free fall speed has increased for a more realistic feeling
- Single Player: Graveyard - Destroying all tanks will now always advance the frontline properly
User Interface
- Action key (E) can now be changed to any key. This key is also used for "Exit Vehicle" functionality and is listed under Infantry controls.
- Scoreboard bugs related to double entries and zero point entries fixed
- Scoreboard now displays server name, server IP and personal ping
- Player can now paste text longer than the max characters set for a text box.
Crashes
- Fix for reported ATI X800/X850 user crashes on start up
- Vsync default setting is now turned to off, solving some crashes for lower end cards. (This is the Maximize Framerate option, in the Video- Advanced tab).
- Added NULL check to stop players from inputting illegal characters and crashing the game
- Systems with the Ageia PhysX card will no longer result in game crashes
- Server crash caused by PhysX issue has been addressed
Localization
- Polish language fixes to load screens and gameplay text
Miscellaneous
- Registry fix to document the running version number and installed SKU (EFIS, E, EG etc). This will allow for improved patch installation detection
Known Issues (to be addressed in a hotfix coming shortly)
- Changing keys in the Control options will not check to see if a key is already bound. This is planned to be fixed in a future patch
- Punkbuster will kick you off the server if you use the following special characters in your display name: comma, forward slash, or backslash
- Effective melee distance to be reduced
- When using the pipe character in a server name, text after the pipe will not be shown in the upper right server information window
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